YouTube Burnout and How to Fix It
It should be pretty clear to anyone producing content for any social media platform, not just YouTube, that there is a very real necessity to continually come up with new content.
All the algorithms factor in how regularly new content is added as well as frequency of as mainstays of what they consider to be positive signals.
Of course regardless of how invested you are in the overall subject of your content this constant demand can result in you running dry every now and then.
Here are some tips on how to get your mojo back and keep going.
Magnify Effect – Corel VideoStudio Ultimate 2022
There used to be a filter in VideoStudio called “Magnifying Glass” that you could just slap on to a clip, adjust and voila, you had a magnify effect.
The problem was that it was pretty limited in what you could do with it with regards to sizing and motion.
In the current version of VideoStudio that effect has been replaced with a newer one inside the NewBlue Essentials plugin pack.
It is called “Cut Away” so you could be forgiven for never having found it any time you were looking for a magnify effect. Yup, that’s a pretty dumb name!
Fortunately it is a very good filter as are most of the NewBlue Effects you get with VideoStudio.
Simple 3D Spinning Logo Animation – PowerDirector
I have to be honest here… I never get into making 3D titles!
Any way you look at it and regardless of the software you are using, creating 3D titles is a tedious, time consuming affair that I completely lack the patience for.
I just don’t see how the results justify the time and effort spent. Most decent editors these days have at least some kind of 3D titling capability and in all reality most of them are pretty much the same.
If you really want to waste your life here’s a 3D titling tutorial in PowerDirector to get you started!
5 Video Editing Mistakes That Most Beginners Make!
Video editing is pretty much no different from any learned skill.
It is built on a set of basic principles and extends out from there.
There are rules and procedures to be followed and those are based on years of experience from the pro’s.
They don’t exist so much as being the “right” way, but simply have evolved through experience as being the most effective way.
Any creative process will always have these basics as the foundation upon which creativity can grow.
Learn your basics so that the mechanics of the process don’t keep interrupting you or causing you to veer off course.
How to Download and Install Any Version Of Filmora in 2023
At the moment Wondershare are in the process of the majority of their user base moving up to Filmora 12 from whatever earlier version they had.
In doing so they have offered this as a free upgrade to users who recently purchased Filmora 11 but for others there may be limitations.
Some original licenses can upgrade for free whilst others may be asked to pay a $30.00 fee for the new version.
In addition to all of that there may be users who upgraded to Filmora 12 and either just don’t like it or find it is not running well on their system.
Fortunately there is a way to roll back to an earlier version of Filmora whatever the reason.
Check the video below for the details.
Basic Speed Ramping Effect – Filmora 12 Tutorial For Beginners
A few versions ago in Filmora there was a Speed Ramping module introduced to the program and it came with a few presets to get you started.
In the current version this has been extended to where you can now start with a totally blank canvas and design your own speed ramping sequence.
It is a very easy to use module because of the way they have presented the tools visually so you can “see” what you are doing.
How to Fix Multiple Volume Levels in Audacity
I found this to be a very interesting technique for levelling volume in Audacity and something I had not seen before.
The usual sequence for correcting audio is: Noise Reduction, EQ, Compression, Loudness Normalization and finally Limiting if necessary to handle any clipping.
The only “discussion I have ever seen on this generally accepted sequence is whether we do EQ then Compression or Compression then EQ.
To be honest I have never really noticed much difference either way!
However as a result of seeing the video below I have tried a few times to move the Loudness Normalization earlier in the sequence and I have to say the results are way better.
At the moment my sequence is Noise Reduction, Loudness Normalization, EQ, Compression and Limiter only if needed.